HTH Weapons

Name

Cost (Cr)

OCV

Damage

StunX

STR Min

Notes

Axe, Woodcutting

2

+0

 1 1/2d6K

+0

10

2H

Axe, Hand

2

+0

1/2d6K

+0

3

can be thrown

Adze

2

-1

(4d6)

+0

13

2H

Bayonet

1.6

+0

 1/2d6K

+0

4

--

Blackjack

0.8

+0

 (2d6)

+0

4

--

Brass Knuckles

0.5

+0

2d6N

+0

3

--

Caltrop

2

 +0

1d6K, Area Of Effect (2m Radius Surface; +¼), Constant (+½), Uncontrolled (removable by spending a Full Phase to sweep them aside; +½) 

+0

--

recoverable

Claws (Ninja)

2.2

+0

 1/2d6K

+0

5

+1 to Climbing Roll

Garotte (strangle)

1.2

 -1

 (3d6)

 +0

3

 Continuous

Garotte (wire)

1.2

-1

1/2d6K

+0

3

Continuous

Hammer, tool

0.8

+0

1d6K

+1

5

 

Lasso

0.8

-1

 (4 PD/2 ED) 2 BODY Entangle

+0

5

Hemp rope

Machete, tool

2

+0

1d6K

+0

5

 

Nunchaku

0.8

 +0

 3d6N

 --

 7

 

Pick

2

-1

1d6

+0

8

AP

Polearm

3.3

+0

 1d6+1

+0

12

2H

Sledgehammer

3.3

-1

2d6

+1

12

2H

Spear

2.8

 -2

 1d6+1

 +0

6

2H; thrown one-handed

Staff

1.6

+1

 4d6N

+0

8

2H

Sword

40

+1

 1d6+1

+0

6

 

Tool, Farming

2

+0

 2d6-1

+0

8

Reduced Penetration, 2H

Whip

3.1

 +0

 1d6-1

+0

8

Reduced Penetration; STR does not add damage